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With the release of the Oculus Rift headset and additional systems on the way from Sony, Samsung, HTC, and many others, the virtual reality hype meter is currently off the charts. But I'm starting to worry that VR could turn out to be the second coming of Google Glass--at least in the short term.
Just like Google Glass, VR headsets are a super-cool technology with big questions about what exactly are we all supposed to do with it? I'm sure there are plenty of gamers salivating over ever more immersive hard-core gaming experiences, but is that really enough to push these spendy, awkward, glitchy, and still-evolving devices onto the heads of even early adopters, much less typical consumers?
(Before I go any further, I want to make it clear that while I have tried many high- and low-end VR headsets and played briefly with an Oculus Rift developers kit, I have yet to try the commercial version of the device. I did spend a fair amount of time wearing Google Glass, though seldom in public.)
Not fully formed
For one thing, just like...