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With new technologies enabling a wider use of on-demand learning, mobile learning is waiting for its moment to shine.
In its purest form, mobile learning (m-learning) is micro learning: training tidbits delivered via a mobile device such as a smartphone, MP3 player, netbook, Kindle, or iPad. M-learning is also predicted to be one of the top trends in the learning field in 201 1. For the past few years, m-learning has been on the cusp of becoming a mainstream practice in the training profession. Now, with new technologies and the wide availability and use of mobile devices - particularly those that are web-enabled - m-learning will soon realize its full potential.
What it is?
There are three types of m-learning: formal, informal, and self-directed. Formal learning consists of learning organized by triggered notifications and reminders, such as SMS messages asking employees to confirm understanding or participation in an event or the completion of an assignment. E-Iearning courseware viewed on a mobile device also falls into the formal m-learning camp.
Informal learning includes strategies such as engaging in interactive messaging, fostering two-way communication, and soliciting user feedback or data collection. Twitter, blogs, Facebook, and other social media are considered mediums for informal learning. Lastly, self- directed learning consists of userdirected learning, reference and performance support materials, content and courseware, and media-based content such as podcasts or videos.
Where is it going?
According to Robert Gadd, president and chief mobile officer for OnPoint Digital, "m-learning is expanding and reaching the general population. It is expected that mobile learning projects delivered in established and emerging global markets will outnumber those delivered in North America (the United States and Canada) due to greater interest, faster uptake, and a willingness to leverage m-leaming on both basic feature phones as well as advanced smartphones."
How, you ask? Well, advanced mobile platforms and emerging technologies such as HTML5, cloud computing, and online gaming will make it easier for people to access interactive, engaging content. HTML5 will make rich media playback on mobile devices more practical and compelling, too, reducing the need for flash-based content on mobile devices.
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