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Digital Origin's MotoDV Studio for Windows Version 2.0 is a DV-only QuickTime-based editing solution. The package includes an IEEE 1394 (Fire Wire) host adapter, Adobe Premiere 5.1 editing software, and three software plug-ins. MotoDV Capture is a manual and batch-capture routine for Premiere. MotoDV Device Control provides keyboard and mouse control over DV cameras and decks. MotoDV Playback provides full-resolution playback through the IEEE 1394 connection.
MotoDV Studio was tested on a Pentium II 450 MHz system running Windows 98 with 128 MB RAM and a 13 GB IDE hard drive. Minimum requirements to run the software are a 200 MHz Pentium computer, 128 MB of RAM, 16-bit graphics capability, and an available PCI slot. You will also need a DV camcorder or tape deck; there are no analog inputs or outputs on the Digital Origin adapter.
Installation
There are two CDs-Adobe Premiere 5.0 and MotoDV Studio 2.0-and an IEEE 1394 host adapter in this package. The first step is to install the adapter card in a PCI slot. Windows finds the card upon start-up but you must use the drivers on the MotoDV CD to set it up properly. Next, install Premiere, and finally MotoDV. The MotoDV CD updates Premiere to version 5.1, installs the plugins, and-if you're running Windows 95--you'll need to install DirectX v.5.2. The installation process was simple.
However, I would recommend reading the instructions on Adobe's website (it's in the Premiere support section) about how to optimize Windows for Premiere. You'll encounter fewer problems. (Unfortunately, neither Adobe's nor Digital Origin's manual mentions modifying the computer's Windows settings so Premiere will run smoother.)
Logging & Capture
When you launch Premiere for the first time, you choose the settings for a new project. The MotoDV presets (4:3 or 16:9; NTSC or PAL) enable Premiere to edit and display DV footage properly with non-square pixels. You must also set the audio sampling frequency to 32, 44.1, or 48 kHz. This choice should match the sampling rate used to make the recording. MotoDV converts 32 kHz audio at 12 bits (companded) to 16 bits per sample (linear) and converts it back to 12 bits when you output the project.
It's important to note in DV editing there is no actual "capture" of the footage....